ProjectEVOLVE lead, Ken Corish said
Criticality is a key component of digital competency and it has never been more important considering the current environment we are in. For young people to sift through the wealth of information at their disposal, extract the truth and the facts they need, is not something that happens by chance. It needs to be taught in a way that is effective and relevant. That’s a huge challenge and one that Project Evolve seeks to resolve
ProjectEVOLVE is an award-winning digital literacy toolkit that provides a large variety of free teaching and learning resources. It was developed as a proactive approach to online safety and was built as a progressive system, which is age appropriate; having eight different strands relating to online safety and digital literacy. These strands include topics such as Self Image and Identity, Online Relationships and Privacy and Security, among others.
Ken Corish added that to understand the impact of the toolkit, the Knowledge Map feature was developed to allow educational professionals to navigate to the correct resource in the toolkit for each subject and class age.
The ProjectEVOLVE toolkit covers over 600 separate resources that explore various topics and age ranges from very young children, right up to 18. It establishes some of the fundamental building blocks around the right sort of education needed for their online development and wellbeing.
As children develop critical thinking skills, they learn to assess when an unfamiliar friend request needs to be ignored, when someone is being inappropriate, when an account needs to be blocked or when they need to leave an online chat. They also learn to question misinformation and ‘fake news’ and to seek out reliable sources for information, recognise fake online identities and instances of when they are being bullied.
Ken Corish highlighted that encouraging appropriate expression online was also important and young people should be taught that online expression should be constructive and useful. A good example of this can be seen within the gaming world where the most respected gamers are those who treat others with respect, are supportive, inclusive and who are willing to help new gamers while also effectively communicating with senior gamers.
For more on developing critical thinking skills for online safety visit ProjectEVOLVE. Visit our Back to School Hub to discover how else you can support and guide young people during this time.